Hey everyone. We are in week three of actively developing and showcasing the RPG WorldBuilder app and its working and upcoming features. If you find our project interesting we invite you to check out our landing page and sign up for updates and news concerning the app.
So, down to business.
This week we are looking at a new feature which allows users to create items, encounters, and locations and add them to the app’s database. This addition will eventually allow users to create unique app elements on their own, add them to the database, and then select and link them to a map tile. This allows for the creation of a single element that can be linked to multiple tiles. For example, if you wanted to make a specific encounter, say for instance goblins, you need only create and add the encounter to the database once. After that, you can select that encounter for as many tiles as you want. Essentially you could create an entire library of items, encounters, and specific locations that you could link to any map you create.
Check out the video below to see this in action…
So, progress continues on the RPG WorldBuilder app. This week we are looking at the way the app allows you to link locations, items, encounters, etc. to specific tiles within a map. Say you have a map tile of Mountain, and you want to create Ruins within those mountains. Also, let’s say you want there to be a Dungeon within those Ruins. And let’s say that in that dungeon you want to create specific items and encounters. The RPG WorldBuilder app allows you to do all of that. Check out the video to see how it all works. Also, be sure to sign up on our landing page so that we can notify you of any important updates and app release information.
So, check out the video below!